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Computer Information Technology: Game Development

Game Development

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Interested in game programming? This one-year course teaches students to build computer games from the ground up.
 
Students learn game creation, basic design concepts, best practices, and general business concepts while developing complete and exciting games using 2D, 3D, and multiplayer concepts. Even if you have already taken a basic programming course, this class will enhance your skills.

Students will also learn layout and design concepts, color theories, graphic implementation, website usability, search engine optimization, and web design start-up business skills.
 

Each six-week modular lesson will cover a different programming focus and game engine, such as Unity 3D, XNA (Xbox 360), Mobile Applications/Games (for iPod touch & Android devices).
 

Approved students may return a second year for a higher level of game development which will include in-depth game programming, multi-player games, and independent projects. More advanced students could possibly get involved in creating their own game engines and physics engines.
 

This class prepares students for jobs related to game development and computer programming.
 

Learn programming languages such as
  • C# (with XNA for Xbox 360 & Unity for PC and Web games)
  • C++ (with Valve's Source Engine & DragonFireSDK for iPod games)
  • JAVA (with Android SDK)
  • JavaScript (with Unity Game Engine)
 
 

Leadership skill development is available in this class through Business Professionals of America
 
 
 
 
Free College Credit Opportunities
Baker College
Jackson Community College
Certifications
Adobe Photoshop CS3
High School Credits
English Language Arts (ELA) 12
Math (4th/5th)
Online Experience
Visual, Performing, & Applied Art


Instructor

Steve KeinathSteve Keinath

Mr. Keinath has a bachelor's degree in Business Administration from WMU and over ten years of web development experience.

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